Package name.moore.kevin.ze.game.events


package name.moore.kevin.ze.game.events
  • Class Summary
    Class
    Description
    A gameEvent is used to broadcast that something of note has happened in the in-game world such as a ship arriving at a planet.
    A windowEvent is used to broadcast that something of note has happened at the application level such as a change in windows or menu requests.
  • Enum Summary
    Enum
    Description
    List of REASONs for the event, the source should be able to provide the associated data if required.
    List of REASONs for the event, the source should be able to provide the associated data if required.