Uses of Package
name.moore.kevin.ze.game
Packages that use name.moore.kevin.ze.game
Package
Description
This is the top-level namespace containing the startup and coordinating classes.
This package handles the very high level aspects of loading and saving games.
JMonkeyEngine states.
This package provides classes to build the Swing-based GUI.
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Classes in name.moore.kevin.ze.game used by name.moore.kevin.zeClassDescriptionEnum all the allowed settings values in the gameConfig file or provided on the command line and associate defaults.The extra functions added to the SimpleApplication to provide the specific members and fields for zodiac.
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Classes in name.moore.kevin.ze.game used by name.moore.kevin.ze.gameClassDescriptionA build ticket that describes a task in the manufacturing process.Status of this ticket.These are the type of activity to be performed.Enum all the allowed settings values in the gameConfig file or provided on the command line and associate defaults.Holds an in-game date (obviously in the far-future!).
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Classes in name.moore.kevin.ze.game used by name.moore.kevin.ze.game.statesClassDescriptionA build ticket that describes a task in the manufacturing process.Every facility capable of construction will have an associated buildQueue.The extra functions added to the SimpleApplication to provide the specific members and fields for zodiac.Holds an in-game date (obviously in the far-future!).Any planet with manufacturing facilities will deliver manufactured equipment into a planet-wide/orbit-wide warehouse.
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Classes in name.moore.kevin.ze.game used by name.moore.kevin.ze.swingClassDescriptionThe extra functions added to the SimpleApplication to provide the specific members and fields for zodiac.