Uses of Enum
name.moore.kevin.ze.game.states.appFSM.State
Packages that use appFSM.State
Package
Description
This is the top-level namespace containing the startup and coordinating classes.
JMonkeyEngine states.
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Uses of appFSM.State in name.moore.kevin.ze
Fields in name.moore.kevin.ze with type parameters of type appFSM.StateModifier and TypeFieldDescriptionprivate com.google.common.collect.SetMultimap<appFSM.State,zodiac.ZSTATE>zodiac.allStatesAll the appstate identifiers to be enabled for each FSM state.private appFSM<appFSM.State,appFSM.Trigger>zodiac.appStateMachineState machine that controls and transitions between the application states, enabling and disabling as required.zodiac.ZSTATE.enabledStatesMethods in name.moore.kevin.ze with parameters of type appFSM.StateModifier and TypeMethodDescriptionprivate voidzodiac.onEntry(appFSM.State s)Callback from the FSM on entering a FSM state.Constructor parameters in name.moore.kevin.ze with type arguments of type appFSM.State -
Uses of appFSM.State in name.moore.kevin.ze.game.states
Fields in name.moore.kevin.ze.game.states with type parameters of type appFSM.StateMethods in name.moore.kevin.ze.game.states that return appFSM.StateModifier and TypeMethodDescriptionstatic appFSM.StateReturns the enum constant of this type with the specified name.static appFSM.State[]appFSM.State.values()Returns an array containing the constants of this enum type, in the order they are declared.Constructor parameters in name.moore.kevin.ze.game.states with type arguments of type appFSM.StateModifierConstructorDescriptionappFSM(Object initialState, com.jme3.app.state.AppStateManager stateManager, Consumer<appFSM.State> f)