Uses of Package
name.moore.kevin.ze.game.states
Packages that use name.moore.kevin.ze.game.states
Package
Description
This is the top-level namespace containing the startup and coordinating classes.
JMonkeyEngine states.
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Classes in name.moore.kevin.ze.game.states used by name.moore.kevin.zeClassDescriptionProvides a
StateMachine<State, Trigger>to manage moving between the major States of the game and enable/disable the appropriate JME application states. -
Classes in name.moore.kevin.ze.game.states used by name.moore.kevin.ze.game.statesClassDescriptionApplied to all the states to encourage consistency.